Tuesday, April 27, 2010

Journal #10 Extra credit

Sketchfu in the Classroom

Fabricant, Autumn. (2010, February). Sketchfu in the classroom. Leading and Learning, 37(5), Retrieved from http://www.iste.org/AM/Template.cfm?Section=February_No_5_4&Template=/MembersOnly.cfm&NavMenuID=4495&ContentID=25242&DirectListComboInd=D

Sketchfu is a Web 2.0 tool that allows you to draw something and then watch the process of how it was drawn. It’s a fun way for teachers and students to present lessons and to learn. The website offers free use and it’s simple and easy to sign up. Students can draw illustrations for a story in English, solve a math problem or draw a time line for social studies. Once your work has been created you can play it back and watch it. It’s a really great tool for visual learners, it allows teachers to see student’s thinking process in solving math problems, it’s easy to create digital storybook and it’s fun.

How can a teacher implement Sketchfu in the classroom?
In math class, a teacher might want the students to solve the problem in sketchfu because he/she can see the steps taken to arrive to the answer.  In biology the teacher might want the students to draw the process of meiosis/mitosis. In history, students can draw a timeline.  There are endless possibilities for this tool.

What are the disadvantages of Sketchfu?

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